Across
- 3. Making characters or sprites move
- 6. The process of making a game run smoothly and cleaning up code
- 7. What you write in code
- 10. The main features of the game, and what it looks and feels like
- 13. Constructive criticism given by testers on how to improve the game
- 15. Drawing, 3D modeling, or creating creative content
- 16. An outline or sketch for what something will look and function like
- 19. A part of the game that lets you do something special
- 20. A software framework designed to make games
Down
- 1. Talking to other people to get ideas across
- 2. Keeping a game not too easy or hard
- 4. Having objects in games behave realistically with gravity and collisions
- 5. The apps or program used to run and make games
- 8. A person in a game who is controlled by software or by the player
- 9. A sketch or preliminary design of something in a game
- 11. A part of a game that can be reused
- 12. The program that makes the software work
- 14. A software people can play for fun
- 17. A visual effect applied during rendering that can affect the entire screen.
- 18. A collection of a creator’s projects and achievements
