Video game music

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Across
  1. 2. scale with a T-T-ST-T-T-T-ST intervallic pattern. Generally thought to sound ‘bright’ and ‘happy’
  2. 5. a musical idea that represents a character, place, item or
  3. 8. quality of the sounds that we hear, e.g. instruments and articulation
  4. 9. smoothly
  5. 10. specific point in a video game for which music must be provided
  6. 11. movement by semitones
Down
  1. 1. all the recorded music for a game
  2. 3. how a note is sounded
  3. 4. angular or leaping melodic movement
  4. 6. scale with a flattened 3rd and 6th. Generally thought to sound ‘dark’ and ‘sad’
  5. 7. electronic musical instrument
  6. 8. detached