Across
- 3. a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward
- 7. A list or table logging the highest scores achieved in a particular game
- 8. an unintentional or unexpected delay between the start and end of a process
- 10. the collection of items picked up by the player character that increase their power or level up their abilities, such as currency, spells, equipment and weapons
- 12. A pejorative used to insult a player who is making mistakes that an experienced player would be expected to avoid
- 14. a saving function in many video games that saves the current progress without the player's input
- 18. a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time
- 19. an action that an avatar is capable of
- 20. The production company which makes a video game
- 22. a location in a game
- 24. The input device used to control a video game
- 25. A game mechanic to make a given item, character, etc. more powerful
- 26. how well each player has done relative to the other players in the game
- 29. designed for gamers to communicate clearly while playing games online
- 30. The player's representation in the game world
Down
- 1. amusing, entertaining, or enjoyable
- 2. a game played by electronically manipulating images produced by a computer program on a television screen or other display screen.
- 4. a game that allows multiple players to play at once
- 5. A type of mission in a game where a number of people attempt to defeat either
- 6. a customization option for a player's in-game avatar or equipment that changes its appearance
- 9. Grand Theft Auto
- 11. A distinct configuration that varies game mechanics and affects gameplay
- 13. a derogatory term that implies a player is less effective than a computerized character
- 15. A game genre which emphasizes consideration and planning to achieve victory
- 16. a video game player or social media personality that is used as part of a game's promotion
- 17. An attribute showing how much damage a character can sustain before being incapacitated
- 21. Someone with experience, skill, and especially know-how in a certain game
- 23. a team of players working together to complete the same mission or quest
- 27. One of multiple chances that a player has to retry a task after failing
- 28. The reappearance of an entity, such as a character or object, after its death or destruction