Across
- 2. a computer-generated simulation of a three-dimensional environment, meant for viewer engaged activity
- 4. a person who creates the visual standards for all of the stores in a corporate chain.
- 5. a prestigious applied art college in Los Angeles, educating students for the apparel and entertainment industries
- 8. creates the shopping environment through prop and mannequin display
- 9. the application of fine art to objects used for their functional value in every day life
- 10. commercial transactions conducting on the internet
- 13. a person who coordinates clothing, jewelry, and accessories for photo shoots, magazine layouts, and high profile events
- 15. a PR professional who interact with the media to build a favorable image of a bring
- 16. the use of visual art at a store front location, meant to encourage customers to enter the store.
- 18. how the elements of art and design are composed according to the principles of art and design
- 20. person responsible for the production of public relation functios for celebrities, film, corporations and retailers
Down
- 1. the actual location of a business establishment
- 3. the use of experiential technology in retail environments, which allow the customer to be directly involved
- 5. sight, smell, touch, hearing, taste
- 6. the field of using applied art to draw attention to a product, a retail environment, an event, etc.
- 7. the most powerful of the five senses in a human being
- 11. short term retail environments which offer consumers a close up experience with the brand as well as access to exclusive merchandise
- 12. visual art that is created solely for its aesthetic value
- 14. a form of shopping which engages the customer to try new products, take part in a class, have an experience
- 17. the underlying idea or thought behind a work of art, a display, or an exhibition
- 19. refers to the various ways that consumer may seek desired products, such as mobile apps, brick-and-mortar stores, the internet, etc.
