Vocab 3 Quiz

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Across
  1. 1. data that is produced by a computer program and viewed by the user
  2. 4. a movable object
  3. 5. a type of malware that works by multiplying itself to spread between computers
  4. 7. computers that exist only to provide things to others; computers that store files accessible via a network
  5. 11. a function in a computer program that allows unpredictable outcomes; useful when creating games
  6. 12. trying again and again, even when something is very hard.
  7. 13. small chunks of information that have been carefully formed from larger chunks of information.
  8. 16. a name you make up so that you can see or do things on a website, sometimes called a “screen name.”
  9. 18. a series of characters, containing numbers, letters, or symbols, such as a colon
  10. 19. the combination of an IP address and a port, which lets programs send data directly to each other over the internet
  11. 20. the smallest complete instruction a programming language can be broken down into
  12. 21. a type of electronic chip inside a computer that runs programs
  13. 24. a pierce of malware that pretends to be another piece of software to trick the user and harm or disrupt the computer
  14. 26. creating program language that can be used to give instructions to a computer/machine
  15. 27. the area where you drag and drop commands to build your program.
Down
  1. 2. a list of items separated by commas and surrounded by brackets
  2. 3. a universal code used by computers to represent thousands of symbols and text characters
  3. 6. a way of making a computer program run one step at a time, to check that each step is working properly
  4. 7. the programs that run on the computer and control how it works
  5. 8. the rules that determine how a program must be structured in order for it to work properly
  6. 9. an extra piece of information that you pass to the function to customize it for a specific need.
  7. 10. a wireless method of sending information using radio waves to connect to the Internet or communicate with one another wirelessly within a particular area.
  8. 12. finding similarities between things.
  9. 14. the bar that contains all of the commands you can use to write your program.
  10. 15. a set of instruction that a computer follows in order to complete a task; instructions coded into something that can be run by a machine.
  11. 17. a series of numbers used by a computer that runs programs
  12. 22. the command to make a program start; cause the computer to execute the commands you've written in your program.
  13. 23. universal resource locator, a relatively easy-to-remember address for calling a web page
  14. 25. a placeholder where you can store a piece of information that can be changed