Across
- 5. A group of interconnected computing devices capable of sending or receiving data.
- 6. A protocol for sending data across the internet that assigns unique numbers to each connected device.
- 7. Information passed through the internet in packets.
- 9. A protocol for sending packets does error-checking to ensure all packets are received and properly ordered.
- 10. The series of connections between computing devices on a network starting with a sender and ending with a receiver.
- 11. A protocol for sending packets quickly with minimal error-checking and no resending of dropped packets.
- 12. Machine that can run a problem, including computers, tablets, servers, routers, and smart sensors
- 14. The maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.
Down
- 1. Can continue to function even in the event of individual components failure.
- 2. A group of computing devices and programs working together for a common purpose
- 3. A chunk of data sent over a network.
- 4. A type of computer that forwards data across a network.
- 6. The unique number assigned to each device on the internet.
- 8. The inclusion of extra components so that a system can continue to work even if individual components fail, for example by having more than one path between any two connected devices in a network.
- 10. Data added to packets to help route them through the network and reassemble the original message.
- 13. An agreed-upon set of rules that specify the behavior of some system.
