Across
- 1. where you can find out what the blocks do and
- 4. the drawer to start the program do something pacific
- 5. the drawer to do any math or coordinates
- 8. the decision that you make is a yes or no only
- 9. the actions of what you were doing and or what you want to do
- 12. the drawer to show a symbol, phrases, and even numbers
- 13. the drawer to insert a certain text, phrase, saying and any type of that category
- 14. the drawer that lets you add a specific point/location
- 17. the drawer to set the time stamp or how long it goes on for
- 19. makes a minigame that you can play or have others try to play as well
Down
- 2. the drawer to see and say if something is true or false
- 3. is to do something like text, number and image block
- 5. the drawer to set and insert a serial sting and or something along those lines
- 6. drawer you can find them in
- 7. the drawer to make a certain tune to insert where you put it
- 10. the drawer to find more example code
- 11. the drawer to repeat a number of times or forever certain things or the whole thing
- 15. the drawer to make arrays and all that sort of things
- 16. the beginning and is to tell you what its about
- 18. the drawer to plot or make the graph light up in a certain color or pattern
