Across
- 3. video screen that senses pressure or electrical resistance from your finger to activate commands.
- 4. When an executable is changed to make it compatible with a different device
- 5. describes what must exist or become true.
- 9. not actual programming code, rather it is based on English and used to record the programming logic.
- 10. A short sound file is typically
- 15. computer program.
- 16. the process of inputting commands that a machine will execute.
- 18. breaks down the pseudocode logic statement into condition events and action events.
- 19. makes the job of computer programming much easier.
- 20. list of computer commands.
Down
- 1. allow the computer to give you information.
- 2. allow the user to give information to the computer.
- 6. how the player connect to the game(UI)
- 7. programming follows a logical design process that makes it easy to interpret
- 8. uses an accelerometer to sense how quickly you move the device and at what angle it is being held.
- 11. A long sound file is typically
- 12. describes what occurs when the condition is met.
- 13. The collection of words and symbols themselves are called
- 14. the smallest picture elements displayed on a video screen.
- 17. single action-reaction relationship for the game.
