Across
- 2. Fake messages intended to trick users into giving away personal data.
- 3. A temporary memory area that stores video data before playback starts.
- 6. Geographical location data added to a piece of digital content.
- 10. Hardware that allows Wi-Fi devices to connect to a wired network.
- 14. A large powerful computer used by organisations for bulk data processing.
- 15. Data a website leaves on a computer to recognise them later.
- 16. Type of memory that loses its data when the power is turned off.
- 17. A hardware device connected to a computer but not part of its core architecture.
- 18. A set of rules that allow the exchange of data between devices.
- 19. The act of using someone else's work and pretending it is your own.
- 20. Designed for efficiency and comfort in a working environment to prevent injury.
- 23. System software that manages user logins and shared resources on a network.
- 25. A test used to ensure data is entered by a human rather than a bot.
- 26. Software or hardware that controls data traffic entering and leaving a network.
- 28. The amount of data that can be transferred in a given amount of time.
- 29. Malicious code that redirects users to fake websites even if they type the correct URL.
- 30. Hardware that connects two different types of networks together.
Down
- 1. The engine of the computer that processes data and outputs it.
- 4. The number of pixels used to display an image on a screen.
- 5. Sharing a mobile broadband connection from a host device to other devices.
- 7. Identification technology that measures unique physical characteristics like fingerprints.
- 8. Software owned by a company where the source code is not available.
- 9. The process of scrambling data into an unreadable form using a key.
- 11. A control device that turns a digital signal into a physical movement.
- 12. Malware that restricts access to files until a payment is made.
- 13. A utility that reorders fragmented data on a hard disk to speed up access.
- 21. When one modern device replaces the need for several separate devices.
- 22. The ability of cloud services to grow or shrink to meet user demand.
- 24. The universally unique identifier assigned to a network interface card by the manufacturer.
- 27. The delay or lag in the time it takes to send data between devices.
