Across
- 3. Design patterns are a shared ____.
- 7. Java IO, Networking, Sound.
- 11. Favor this over inheritance.
- 12. Duck demo was located here.
- 13. Patterns go into your ____.
- 14. Learn from the other guys ____.
- 16. Development constant.
- 17. Strategies can be ____.
- 18. Grilled cheese with bacon.
Down
- 1. Program to this, not to implementations
- 2. Rubber ducks make a ____.
- 4. Rick was thrilled with this pattern.
- 5. Patterns can help us build ____ applications.
- 6. Pattern that fixed the simulator.
- 8. ____ what varies.
- 9. Ducks that can't quack.
- 10. Most patterns follow from OO ____.
- 15. High-level libraries.