Across
- 2. Modular and replaceable part of a system
- 8. Process of creating child classes from a parent
- 10. Process of forming a parent class from child classes
- 12. Collection of abstract methods without implementation
Down
- 1. Oriented Approach Development method based on objects and classes
- 3. Grouping of related classes and interfaces
- 4. Request sent from one object to another
- 5. Data member that describes object properties
- 6. Function that defines object behavior
- 7. Engineering Application of engineering principles to software development
- 9. Diagram UML diagram representing object state changes
- 11. Diagram UML diagram showing static structure of system
