Across
- 2. Holder's Speed is 1.5x, but it can only select the first move it executes.
- 4. If held by a Cubone or a Marowak, its Attack is doubled.
- 7. Renders the holder immune to entry hazard damage (like Stealth Rock, Spikes, and Toxic Spikes)
- 11. Holder's Ability cannot be changed, suppressed, or ignored by any effect.
- 13. Holder's Speed is halved. The Klutz Ability does not ignore this effect.
- 14. If holder becomes infatuated, the other Pokemon also becomes infatuated.
- 16. The accuracy of attacks against the holder is 0.9x.
- 18. At the end of every turn, holder restores 1/16 of its max HP.
- 19. The holder's type immunities granted solely by its typing are negated.
- 23. Prevents other Pokemon from lowering the holder's stat stages.
- 26. Holder is immune to powder moves and damage from Sandstorm or Hail.
- 28. At the end of every turn, this item attempts to badly poison the holder.
- 29. Holder is immune to Ground-type attacks. Pops when holder is hit.
- 31. Holder's critical hit ratio is raised by 1 stage.
- 32. Holder cannot be prevented from choosing to switch out by any effect.
- 33. Holder's attacks without a chance to flinch gain a 10% chance to flinch.
- 35. Immediately cures the holder of any major status condition (Burn, Paralyze, Sleep, Poison, Freeze)
- 36. If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
- 37. Holder is grounded, Speed halved. If Flying type, takes neutral Ground damage.
- 38. The holder ignores rain- and sun-based effects.
- 39. If holder is hit super effectively, raises Attack, Sp. Atk by 2 stages. Single use.
- 40. If held by a Farfetch’d or Sirfetch’d, its critical hit ratio is raised by 2 stages.
Down
- 1. Each turn, holder has a 20% chance to move first in its priority bracket.
- 3. Holder is not affected by the secondary effect of another Pokemon's attack.
- 5. If held by a Pikachu, its Attack and Sp. Atk are doubled.
- 6. Each turn, holder loses 1/8 max HP. An attacker making contact can receive it.
- 8. If Trick Room is active, the holder's Speed is lowered by 1 stage. Single use.
- 9. If held by a Ditto that hasn't Transformed, its Defense is doubled.
- 10. Each turn, if holder is a Poison type, restores 1/16 max HP; loses 1/8 if not.
- 12. If held by a Ditto that hasn't Transformed, its Speed is doubled.
- 15. Holder's partial-trapping moves deal 1/6 max HP per turn instead of 1/8.
- 17. Cures holder of Attract, Disable, Encore, Heal Block, Taunt, Torment. Single use.
- 20. Holder has a 10% chance to survive an attack that would KO it with 1 HP.
- 21. Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.
- 22. Boosts the holder's Special Defense by 50%, but prevents the use of non-damaging/status moves
- 24. Restores all lowered stat stages to 0 when one is less than 0. Single use.
- 25. If holder survives a hit, attacker is forced to switch to a random ally. Single use.
- 27. Raises holder's Speed by 1 stage if it gets affected by Intimidate. Single use.
- 30. Deals 1/6th of the attacker's maximum HP as damage whenever the holder is hit by a direct contact move.
- 34. Holder moves last in its priority bracket.
