Across
- 1. – Autodesk format supporting rigging, animation, textures
- 2. – Autodesk Maya binary/ascii project file
- 5. – Rendered animation video formats
- 7. – Photoshop texture files
- 8. – Import formats for Unity and Unreal Engine
- 9. – Unity scene or object files
- 11. – Texture maps (diffuse, normal, specular, roughness)
- 13. – Lighting and reflection maps
Down
- 1. – Substance Designer/Alchemist material files
- 3. – ZBrush project or tool file
- 4. – Motion capture data format
- 6. – Animation and rig export (industry standard)
- 7. – 3D printing geometry format
- 8. – Blender project file
- 9. – High dynamic range image for compositing
- 10. – Maya animation data file
- 11. – Universal 3D geometry format (no rigging/textures)
- 12. – Unreal Engine project file
- 13. – Autodesk 3ds Max project file
