Adobe Flash

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Across
  1. 2. Number of frames per second
  2. 3. Building blocks in flash that are stored in the library (3 behaviors movie clip, button, and graphic
  3. 4. Rows on the timeline that organize and allow stacking items on the stage
  4. 8. Main working area in flash
  5. 10. Allows you to create and manipulate artwork
  6. 11. A cell on the timeline that represents a still image
  7. 13. The basic drawingtools for flash
  8. 14. Organizes
  9. 15. by default you will see the essential one, but by selecting the drop down you can choose others or create your own
  10. 16. Allows you to animate symbols and give them appearance of motion
  11. 17. Movie clip, button, and graphic
  12. 18. a powerful multimedia creation tool used to create and display content ranging from simple animations, video, to sound and to content rich applications.
  13. 19. Stores assets you use in your flash file
Down
  1. 1. FlashFile
  2. 3. an animation that transforms one shape or object into another
  3. 5. A frame that defines a change in animation
  4. 6. Unique qualities for a specific oject such as color and position
  5. 7. Flashmovie
  6. 9. short for in between
  7. 12. Contains information about the object you selected