Across
- 2. Satisfaction and functionality standards.
- 3. Repeating an action.
- 7. Object-oriented programming.
- 8. Structure used by databases to store information.
- 10. Stores system information.
- 13. Memory space.
- 14. Physical layer of a system.
- 15. Development environment.
- 18. Person using a service.
- 19. Data that does not change.
- 20. The way a code is written.
Down
- 1. relational database management system.
- 4. Series of steps.
- 5. The software support layer of a system.
- 6. Graphical representation of a process.
- 9. Symbolic representation of an attribute or variable.
- 11. Characteristics of an object.
- 12. General rules of a language.
- 16. Operation to execute an action.
- 17. Programming language using objects.