Across
- 3. a bunch of information sent to a system. They may arrive at their destination out of order.
- 4. A sequence of characters.
- 7. A group of instructions for programming that is named.
- 9. Data that does not accurately reflect a study
- 12. The data that lies within another piece of data.
- 14. Uses,Not,And, and or.
- 15. a connection of programs, linked page, and files abbreviated with
Down
- 1. Comes from an action and gives data to a program.
- 2. A data type that can either be true or false
- 5. Data sent to a computing device for processing
- 6. a method of showing information with two options.
- 8. A reference to a value
- 10. The connections between devices
- 11. Data that came from a program and went to a device.
- 13. Seeking out problems in an algorithm and fixing out.
