Across
- 1. moderate to vigorous physical activities
- 4. activities provided by teachers during their lessons to invigorate and attentionally reset their learners from prolonged durations of desk work
- 5. technology that requires energy expenditure beyond rest to actually play the game
- 6. the application of game features as a means of motivating an individual to engage in a particular behavior
- 7. used to display and capture video of motor performance as individual frames, so. that when students with disabilities can view their performance in specific critical elements
- 10. facilitate communication, participation, and augment that experience to maximize the capabilities of a child's disabilities
Down
- 2. a disposition that confirms the purposeful application of physical education content as an integral part of daily living
- 3. the capacity of individuals to obtain, and understand basic health information along with the competence to use such information to enhance health
- 8. comprehensive school activity program
- 9. whole school, whole community, whole child
