Chapter 1

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Across
  1. 4. error: An error in a program that makes something else happen than what was intended.
  2. 6. code: program in a high-level language
  3. 8. memory: Slower than the main memory, but it stores programs and data and retains its information even when the power is off. Examples include disk drives and USB sticks.
  4. 9. language: A language designed for a computer to easily execute, also known as "machine code" or "assembly language"
  5. 10. statement: an instruction causing the interpreter to display a value on the screen.
Down
  1. 1. processing unit: The heart of any computer, which is what runs the software that we write. Also known as “CPU” or “the processor."
  2. 2. To examine a program and analyze the syntactic structure.
  3. 3. language: A language designed to be easy for humans to read and write.
  4. 5. When a program in high-level language is translated into a low-level language.
  5. 7. code: lowest-level of language in software. Directly related to the central processing unit (CPU)