Across
- 3. BASIC TRUTHS THAT DON'T CHANGE OVER TIME
- 6. GROUP LEADER
- 7. A MAJORITY AGREEMEN FOR THE TEAM
- 10. PRINCIPLES OF RIGHT ACTION
- 13. TECHINIQUE USED TO SOLVE PROBLEMS AND GENERATE IDEAS
- 15. ENGINEER THAT WORKS WITH GLOBAL POSITIONING AND CIRCUITS
- 16. TO COMPARE TWO THINGS
- 18. ENGINEER WHO WORKS WITH DESIGNING DAMS AND SEWAGE SYSTEMS
- 19. CHECKLIST MODEL OF ENTIRE PROJECT
Down
- 1. A GROUP WITH A COMMON PURPOSE
- 2. THINKING THAT BEGINS WITH ONE SOLUTION; MATH, PERSECTIVE
- 4. WRITTEN DOCUMENT THAT ESTABLISHES NORMS
- 5. TO MAKE AN EXISTING TECHNOLOGY BETTER; IMPROVEMENT
- 8. GROUP LED BY THEMSELVES
- 9. THE UNIT OR TEAM BECOMES STRONGER THAN THE INDIVIDUAL
- 11. COMBINES FREE WORD ASSOCIATION AND BRAINSTORMING
- 12. THE ABILITY TO MAKE OR BRING A NEW CONCEPT TO THE GROUP
- 14. ENGINEER THAT WORKS WITH COMBUSTION ENGINES AND TURBINES
- 17. THINKING THAT SOLVES PROBLEMS; BEGINS WITH MANY SOLUTIONS
