Across
- 2. you can randomize all the movement functions, the pen RGB color, pen thickness, and dot size.
- 3. Draws an arc onto the display from start to stop angle, centered at x and y and inscribed in a rectangle with sides length w(idth) and h(eight).
- 6. Velocity in the positive x direction of the sprite in pixels per frame.
- 8. Sets the color used to draw lines, points and outline shapes.
- 10. Sets the color used for the background of your game.
Down
- 1. Velocity in the positive y direction of the sprite in pixels per frame.
- 4. Draws an ellipse onto the display centered at x and y and inscribed in a rectangle with sides length w(idth) and h(eight).
- 5. Clockwise rotation change in degrees per frame of the sprite.
- 7. Sets the color used to fill shapes.
- 9. assign a value to a variable
