code.org TERMS

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Across
  1. 2. An action that causes something to happen.
  2. 4. Statements that only run under certain conditions.
  3. 5. An action that a sprite performs continuously until it’s told to stop.
  4. 7. Not giving up.
  5. 8. Finding and fixing problems in an algorithm or program.
  6. 10. A message on the computer screen that waits for input from the user.
  7. 14. Loops that have a predetermined beginning, end, and increment (step interval).
  8. 15. Where two sides of a shape come together, measured in degrees.
  9. 16. An algorithm that has been coded into something that can be run by a machine.
  10. 21. Something a program checks to see if it is true before allowing an action.
  11. 22. A loop that continues to repeat while a condition is true.
  12. 23. Part of a program that does not work correctly.
Down
  1. 1. Putting commands in correct order so computers can read the commands.
  2. 3. A label for a piece of information used in a program.
  3. 6. A list of steps to finish a task.
  4. 9. The art of creating a program.
  5. 11. Make partial or minor changes to something, typically so as to improve it
  6. 12. To write code, or to write instructions for a computer.
  7. 13. Blocks of code designed to perform a particular task.
  8. 17. A graphic on the screen with a location, size, and appearance.
  9. 18. A command that tells you to do something only up to the point that something becomes true.
  10. 19. To do something again.
  11. 20. The action of doing something over and over again.