Computer Science

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Across
  1. 3. Finding the errors in your code
  2. 6. The part of the lessons that checks to see if you understand it.
  3. 7. Shape that can have these values(value,centerX,centerY,size,font)
  4. 8. Shape that can have these values(centerX,centerY,radius,points,fill,border)
  5. 9. Shape that can have these values(x1,y1,x2,y2,fill,lineWidth,dashes)
  6. 12. Shape that can have these values(left,top,width,height,fill,border)
  7. 13. Examples include onMousePress and onMouseDrag
  8. 15. Stores values in order to reference them in later parts of your code.
Down
  1. 1. Shape that can have these values(x1,y1,x2,y2,x3,y3,x4,y4,x5,y5...,fill,border)
  2. 2. Determines whether a code will run or not. If, elif, or else
  3. 4. Shape that can have these values(centerX,centerY,radius,fill,border)
  4. 5. Shape that can have these values(centerX,centerY,radius,oints,fill,border)
  5. 10. When you hover over an object the ____ tool lets you see the code for that object.
  6. 11. Has two possible answers, true or false
  7. 14. Shape that can have these values(centerX,centerY,width,height,fill,border)