Computer Science

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Across
  1. 2. how a computer displays or communicates information
  2. 3. how a computer takes in information from the world (keyboard, mouse, touchscreen)
  3. 4. random access memory
  4. 5. part of a program that runs when a specific event happens
  5. 8. detailed outline or rough draft of a program. natural language and code.
  6. 10. this is a chip inside the computer and it's how the computer transforms information
  7. 11. a set of (often repeated) steps used to solve a problem
Down
  1. 1. a self contained set of instructions for performing a specific task within a computer program.
  2. 4. short-term memory that disappears when the computer is turned off.
  3. 6. something that happens outside a program that the program can respond to (like a screen tap or mouse click)
  4. 7. how the computer remembers things
  5. 9. long-term memory even when the computer is turned off