Across
- 2. an information system used for decision-making, and for the coordination, control, analysis, and visualization of information in an organization.
- 3. principal part of any digital computer system, generally composed of the main memory, control unit, and arithmetic-logic unit.
- 5. the activity of electronically buying or selling of products on online services or over the Internet.
- 9. a computer program that uses artificial-intelligence methods to solve problems within a specialized domain that ordinarily requires human expertise.
- 14. the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages.
- 16. a formal language comprising a set of instructions that produce various kinds of output.
- 17. the programs and other operating information used by a computer
- 18. system software that manages computer hardware, software resources, and provides common services for computer programs.
- 19. executable software that runs on a computer
Down
- 1. a set of integrated devices that input, output, process, and store data and information.
- 4. an interdisciplinary research area at the interface of computer science and engineering.
- 6. an employment arrangement in which the employee works outside of the employer's office. Often this means working from home or at a location close to home, such as a coffee shop, library, or co-working space.
- 7. a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code.
- 8. the use of computers to aid in the creation, modification, analysis, or optimization of a design.
- 10. tools, machinery, and other durable equipment.
- 11. a group of computers that use a set of common communication protocols over digital interconnections for the purpose of sharing resources located on or provided by the network nodes.
- 12. a systematic approach to developing students' knowledge and/or skills that uses a computer as a central feature to support instruction via activities including, but not limited to, presenting materials, assessing progress, and guiding activities.
- 13. the unauthorized duplication of copyrighted content that is then sold at substantially lower prices in the 'grey' market.
- 15. a program or group of programs designed for end users.