D&D Official Subclasses Part 1 (Artificer - Fighter)

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Across
  1. 5. Source: TCE, Artificer Specialist, An Expert at Defending Others and Repairing Materiel and Personnel
  2. 8. Source: SCAG, Divine Domain, Deities Know Secrets of Magic
  3. 10. Source: XGE, Martial Archetype, Most are Elite Elven Warriors
  4. 11. Source: XGE, Primal Path, Rage Forms a Mantle of Primal Magic
  5. 13. Source: TCE, Artificer Specialist, Modify Armor to Enhance Magic, Unleash Attacks, and Generate Defenses
  6. 16. Source: TCE, Divine Domain, Guard Against the Horrors of the Night
  7. 18. Source: TCE, Divine Domain, Gods Inspire to Resolve Conflict
  8. 19. Source: TCE, Artificer Specialist, Use Magic to Hurl Energy, Projectiles, and Explosions
  9. 22. Source: PHB, Divine Domain, Protect the Natural World
  10. 24. Source: XGE, Bard College, See Themselves as Wolves Among Sheep
  11. 27. Source: EGW, Martial Archetype, Summon Shades of Unrealized Timelines
  12. 28. Source: PHB, Druid Circle, Specialize in Wild Shape
  13. 29. Source: PHB, Druid Circle, Magic Influenced by Initiation Location
  14. 31. Source: TCE, Artificer Specialist, Combine Reagents to Produce Mystical Effects
  15. 32. Source: XGE, Bard College, Mastered Their Art in the Feywild
  16. 34. Source: XGE, Primal Path, Warriors Sworn to a Deity
  17. 35. Source: XGE, Divine Domain, Gods Watch the Line Between Life and Death
  18. 36. Source: PHB, Martial Archetype, Employ Martial Techniques
  19. 37. Source: PHB, Divine Domain, Gods Use the Sun to Promote the Ideals of Rebirth and Renewal
  20. 38. Source: PHB, Martial Archetype, Combines Martial Mastery and Magic
  21. 39. Source: D&D Beyond, Blood Hunter Order, Control Your Curse with "The Taming"
  22. 40. Source: TCE, Primal Path, Suffused with Chaotic Magic
  23. 41. Source: XGE, Druid Circle, Call Spirits for Aid
  24. 44. Source: PHB, Divine Domain, Focus on Vibrant Positive Energy
  25. 45. Source: PHB, Bard College, Seek Out Magical Secrets
  26. 47. Source: XGE, Divine Domain, Deities are Patrons of Artisans
  27. 49. Source: TCE, Bard College, Master the Art of Oratory
  28. 51. Source: D&D Beyond, Blood Hunter Order, Formed to Combat Undeath
  29. 52. Source: D&D Beyond, Blood Hunter Order, Make Deals with Lesser Evils to Combat Greater Evils
  30. 53. Source: PHB, Primal Path, Accept a Spirit Animal as a Guide
  31. 54. Source: D&D Beyond, Blood Hunter Order, Control Hunter's Bane Alterations
  32. 55. Source: XGE, Primal Path, Warriors of the Past Linger as Mighty Spirits
Down
  1. 1. Source: TCE, Divine Domain, Meditate on Logic and Justice
  2. 2. Source: PHB, Divine Domain, Gods Reward Achievements in Combat
  3. 3. Source: SCAG, Martial Archetype, Inspires Greatness in Others with Deeds
  4. 4. Source: PHB, Martial Archetype, Focus on Raw Physical Power
  5. 6. Source: PHB, Divine Domain, Gods are a Disruptive Force
  6. 7. Source: DMG, Divine Domain, Domain Gives Rise to the Undead
  7. 9. Source: TCE, Druid Circle, Track Heavenly Patterns
  8. 12. Source: XGE, Bard College, Entertain with Weaponry
  9. 14. Source: TCE, Druid Circle, Destruction is the Precursor to Creation
  10. 15. Source: PHB, Primal Path, Rage for the Sake of Violence
  11. 17. Source: PHB, Divine Domain, Gods Govern Storms, Sea, and Sky
  12. 20. Source: TCE, Primal Path, Inhabited by a Primal Spirit or Descended from Shapeshifters
  13. 21. Source: PHB, Divine Domain, Gods Value Learning and Understanding
  14. 23. Source: SCAG, Primal Path, Wear Bulky Spiked Armor and Throw Themselves into Battle
  15. 25. Source: XGE, Druid Circle, Tied to the Feywild
  16. 26. Source: TCE, Bard College, The Song Was Before All Else
  17. 30. Source: TCE, Martial Archetype, Augment Physical Ability with the Power of the Mind
  18. 33. Source: PHB, Bard College, Focus on Heroes of the Past
  19. 42. Source: TCE, Druid Circle, Beauty in Decay
  20. 43. Source: VRGR, Bard College, Bring Tales to Life
  21. 46. Source: BPGG, Primal Path, Surge with Elemental Power and Grow in Size
  22. 48. Source: TCE, Martial Archetype, Enhanced with the Language of the Giants
  23. 49. Source: XGE, Martial Archetype, Excels at Mounted Combat
  24. 50. Source: XGE, Martial Archetype, Uses Fighting Spirit