Design Thinking

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Across
  1. 1. The driving force behind design thinking
  2. 4. The most unique and unusual cases
  3. 7. Mapping the user's experience
  4. 10. Valuable observations from user research
  5. 13. Teamwork to solve complex problems
  6. 14. The overall user interaction with a product
  7. 15. Creating preliminary models of ideas
  8. 16. The ultimate goal of design thinking
  9. 18. Defining the problem or challenge in a way that facilitates solution finding
  10. 19. Thinking outside the box
  11. 20. The phase in design thinking where ideas are generated widely and without constraints
Down
  1. 1. Brainstorming and idea generation
  2. 2. Data collected through careful watching and recording
  3. 3. Collaboration that transcends traditional disciplinary boundaries
  4. 5. Understanding user emotions and needs
  5. 6. Gathering data about user needs
  6. 8. Conversations to gather insights and information
  7. 9. Repeating the process for improvement
  8. 11. The phase in design thinking where ideas are narrowed down and selected for further development
  9. 12. In-depth study of a particular group's culture
  10. 14. Based on observation, experience, or evidence
  11. 17. Evaluating designs with real users