Across
- 2. One who games
- 4. The category a game falls into
- 9. One who creates
- 12. How the game's story is portrayed
- 15. Kind of code but not
- 16. A fraction of an animations movement
- 18. Used to make an image
- 20. A role playing game
- 22. The entities that are manipulated in gameplay
- 24. A copy of an entity
- 26. The different types of code used
- 29. A type of game that involves thinking ahead
- 31. The audience you are selling the game to
- 33. A term used when a game gives a hefty advantage to those who bought in-game content
- 34. A screen you touch
- 35. Coding for babies
- 36. How many frames a game loads per second
Down
- 1. How the game is able to function
- 3. A free game
- 5. An overlay that he user interacts with
- 6. Loading files
- 7. A type of code that performs an action
- 8. The tone of the game's story
- 10. Something that can only have 2 results
- 11. Something that acts out a possible scenario or event
- 13. The player
- 14. A repetition of events
- 17. A type of game that involves repetition
- 19. Sounds that feel good
- 21. Where the code is used
- 23. What the surroundings of a game make for the player
- 25. A high end game
- 27. An RPG on a global scale
- 28. An artificial show made threw art
- 29. An image for an object/character in a 2d plain
- 30. The movement from one thing to the next
- 32. What makes up the visual aspect of video games
