Games & Animation Code

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Across
  1. 6. Sets the image or animation for the sprite.
  2. 10. Makes the sprite _____ ___ the target when they touch each other. The target keeps moving as before.
  3. 11. Sets the color used to fill shapes and text.
  4. 12. Creates a new sprite and assigns it to the variable specified.
  5. 13. Sets/gets the current font size.
  6. 15. Sets the color used for the background of your game.
  7. 17. Clockwise _______ in degrees of the sprite from 0 to 360.
  8. 18. Checks if the mouse is pressed over the sprite specified.
  9. 19. Generates a _________ between the minimum value and the maximum value.
Down
  1. 1. Checks if the mouse button specified is pressed.
  2. 2. Sets the x position (horizontal) of the center of the sprite.
  3. 3. Movement in the positive direction of the sprite in pixels per frame.
  4. 4. Checks if the sprite is touching the target sprite or any sprite in the target group.
  5. 5. Makes the sprite and the target _____ when they touch each other. Both the sprite and the target change how they are moving.
  6. 6. Sets the y position (vertical) of the center of the sprite.
  7. 7. Makes the sprite stop when it runs into the target. If the target is moving, it will push the sprite with it. The target keeps moving as before.
  8. 8. Draws text onto the display positioned at x and y.
  9. 9. Makes the sprite push the target as long as they are touching each other. The sprite keeps moving normally.
  10. 14. Shrink or grow a sprite keeping the height to width ratio the same.
  11. 16. Checks if the key specified is pressed.