Introduction to programming

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Across
  1. 5. Something that doesn't have a change
  2. 7. Is a set of instructions that a computer can interpret
  3. 8. The first recognized programmer
  4. 9. Receives data, processes it and sends an output.
  5. 10. It is a value can change at any time when the program instructions determine it
Down
  1. 1. Every sentence given to the computer in order to execute an action
  2. 2. System which is designed to facilitate the writing of computer programs
  3. 3. oriented programming (OOP)based on the messages sent between objects to perform actions on the data
  4. 4. Refers to the rules and the correct order to combine commands to perform an action or a set of actions
  5. 6. programming designed and programmed by using layers or subroutines to be later called by other pieces of the program to perform different actions