Jumanji Crossword

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Across
  1. 2. The McGuffin of the film (item that everyone wants).
  2. 7. Wen you see this begin the climb.
  3. 8. One of Ruby Roundhouse's strengths (needs music).
  4. 11. A players transformation but not by choice.
  5. 12. Fast creatures that chase the team through the gorge.
  6. 14. The only way out is to say its name.
  7. 17. A NPC who acts as a jungle guide for the team.
  8. 18. How the very first character lost a life.
Down
  1. 1. Rock solid leader of the Jumanji quest.
  2. 3. The band on Alex's top at the end of the film.
  3. 4. Mouse Finbar's strength that proves handy more than once.
  4. 5. One of Fridge's funnier weaknesses.
  5. 6. Dangerous extremely quick beasts controlled by the villain.
  6. 9. What Bethany does for Alex during the game.
  7. 10. Professor Oberon's skill that helps him read maps.
  8. 13. Game over? not if you have any of these left?
  9. 15. The missing piece that the team needed to find in the Bizarre.
  10. 16. Villain who commands creatures of the wild.