Across
- 6. used to store information to be referenced and manipulated in a computer program.
- 7. is a high-level, general-purpose, interpreted object-oriented programming language.
- 8. is the process of removing elements of a code or program that aren't relevant or that distract from more important elements.
- 10. is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software.
- 11. is a small section of a program that performs a specific task.
- 12. is a field that combines the principles of computer science with the principles of design.
Down
- 1. is the operation of joining two strings together.
- 2. s a sequence of instructions whose execution is invoked from one or more remote locations in a program, with the expectation that when the subprogram execution is complete, execution resumes at the instruction after the one that invoked the subprogram.
- 3. is a set of instructions, data or programs used to operate computers and execute specific tasks
- 4. is the plural form of medium and describes computer storage
- 5. is a small section of a program that performs a specific task.
- 9. is a graphical control element that provides the user a simple way to trigger an event, like searching for a query at a search engine, or to interact with dialog boxes, like confirming an action.
