Ludic strategy

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Across
  1. 5. (2) TPR technique of vocab acquisition
  2. 7. a game in which you buy letters
  3. 10. motivation that comes from the inside
  4. 11. (2) an imaginary barrier that makes it harder for you to learn a language
  5. 12. when your students act out a story
  6. 13. a non-linguistic activity used to teach language
  7. 15. (2) a virtual world from the 2010s
  8. 16. (4) a method that mixes TPR and deep-end cognitivism
  9. 17. a toy that helps you conduct the class
  10. 18. when students give you ideas
Down
  1. 1. (2) puzzle in which you cross out words
  2. 2. a 'lawless' ludic activity
  3. 3. (2) games that take place in the real world
  4. 4. (2) a game about movement
  5. 6. adding game-like elements to non-game activities
  6. 8. when your students act out real-life situations
  7. 9. (2) your students need to remember a story they are creating
  8. 14. (2) a game designed to teach language