Across
- 3. A type of computer that forwards data across a network
- 6. an ordered sequence of characters.
- 9. a named group of programming instructions. Also referred to as a “procedure
- 10. data about data
- 11. A way of representing information using only two options.
- 13. the series of connections between computing devices on a network starting with a sender and ending with a receiver.
- 14. form of program documentation written into the program to be read by people and which do not affect how a program runs.
- 15. A way of representing information using ten options.
Down
- 1. a relationship between two pieces of data, typically referring to the amount that one varies in relation to the other.
- 2. a combination of operators and values that evaluates to a single value
- 4. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.
- 5. a collection of program statements. Programs run (or “execute”) one command at a time.
- 7. affects the sequential flow of control by executing different statements based on the value of a Boolean expression.
- 8. 8 bits
- 12. An agreed-upon set of rules that specify the behavior of some system
