Math Mayhem - A Crossword Quest!

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Across
  1. 3. The endless domain ruled by Sir Cumference, The Round Knight.
  2. 5. The magical trail left by the tricky Pattern Pixie.
  3. 7. The art of SOH CAH TOA, mastered by the Triangle-Scaled Trigonster.
  4. 8. The twin problem posed by the Two-Headed Equation Hydra, solved to find where two lines meet.
  5. 11. The domain of the Exponent Imp, a tiny creature that tells numbers how many times to multiply by themselves.
  6. 13. The sacred rule guarded by Hypotenuse, the Right-Angle Hippogriff (a² + b² = c²).
  7. 15. The slippery tricks of the Shape-Shifting Slime: rotation, reflection, and translation.
Down
  1. 1. The mysterious machine known as The Input-Output Golem, where every 'x' has a single 'y'.
  2. 2. The mystical riddles posed by Lady Luck, The Chance Sphinx.
  3. 4. The precise three-figure directions dictated by the Navigator Nymph.
  4. 6. The grumpy shouts of the Unbalanced Ogre, using >, <, ≥, or ≤.
  5. 9. The special power of The Great De-composer, breaking expressions into simpler multipliers.
  6. 10. The domain of the Directional Dragon, who cares about both size and path.
  7. 12. The power of the Scaling Serpent, which compares quantities and enlarges or shrinks shapes proportionally.
  8. 14. The visual territory of the Plotting Phantom, where equations reveal their secrets as lines and curves.