Across
- 2. packet that has been sent but never received
- 4. A parameter that measures completion rates of fundamental data units and has been used in a wide range of measurements for various systems
- 5. captures the characteristics of the network overall rather than network systems themselves(Requirement)
- 6. The slow down of transmission
- 7. networks require dedicated point-to-point connections during calls
- 8. The acceptance of connections or packets in the network
- 9. is a time delay between the cause and the effect of some physical change in the system being observed, but, known within gaming circles as "lag"
Down
- 1. The functions of delay
- 3. can expand quickly to support new users and applications without impacting the performance of the service being delivered to existing users
