Across
- 2. When a code has to make a decision e.g. if/else
- 4. The operator shown by an astrix (*)
- 5. Represents a collection of characters e.g. "Hello"
- 7. Comparison shown by !=
- 9. A location in memory that CAN change
- 10. Represents two values e.g. TRUE/FALSE
- 11. Represents a single letter, number, or symbol e.g. ?
- 13. Comparison shown by <
- 14. Represents a whole number e.g. 25
- 16. The operator shown by a percentage sign (% MOD)
- 18. The operator shown by a slash (/)
- 21. The operator shown by a dash (-)
Down
- 1. When a code goes line by line e.g. inputs/ouputs
- 3. A location in memory that can NOT change
- 6. Represents a decimal number e.g. 1.56
- 8. The operator shown by two slashes (// or DIV)
- 12. Changing one data type to another
- 15. Comparison shown by ==
- 17. The operator shown by a plus sign (+)
- 19. When a code needs to repeat e.g. for/while loops
- 20. Comparison shown by >
