Across
- 4. person employed to look after technical equipment or do practical work in a laboratory.
- 5. the branch of science concerned with the chemical and physicochemical processes and substances that occur within living organisms.
- 9. any goal-oriented activity requiring, benefiting from, or creating computing machinery.
- 10. the use of dedicated websites and applications to interact with other users, or to find people with similar interests to oneself.
Down
- 1. the use of technology that stimulates the senses of touch and motion, especially to reproduce in remote operation or computer simulation the sensations that would be felt by a user interacting directly with physical objects.
- 2. the return to the input of a part of the output of a machine, system, or process (as for producing changes in an electronic circuit that improve performance or in an automatic control device that provide self-corrective action)
- 3. subfield of robotics dealing with constructing robots from highly compliant materials, similar to those found in living organisms.
- 6. a measurable substance in an organism whose presence is indicative of some phenomenon such as disease, infection, or environmental exposure.
- 7. the action or process of making a physical object from a three-dimensional digital model, typically by laying down many thin layers of a material in succession.
- 8. a device which detects or measures a physical property and records, indicates, or otherwise responds to it.