Spells 2

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Across
  1. 5. Allows the caster to transfer an infection from Target A to Target B.
  2. 6. The caster reads the spell then leaks a bodily fluid onto a surface, the caster can then see and hear anything happening near the spilled fluid.
  3. 7. A utility spell that creates an orb of flaming light that follows the crawler around.
  4. 13. Makes a minion run really fast.
  5. 16. A magical spell that restores the health of a crawler's party members.
  6. 17. A powerful spell that allows the caster to throw a slow-moving orb of explosive, temporary fire at a target.
  7. 18. The Target cannot cast spells.
  8. 19. Causes an opponent to forget a spell.
  9. 20. Isn't that a kid's show? Offered as a prize at the Butcher's Masquerade Ball.
  10. 22. Brings an ink drawing to life.
  11. 23. A catastrophic, nine-part assault associated with Scolopendra.
  12. 24. An expensive war spell that generates a powerful ice storm.
  13. 25. A spell that makes poisons deadlier.
Down
  1. 1. Instantly removes target from the blessing of their deity and all associated buffs and effects.
  2. 2. A telekinesis spell that knocks out mobs. Mobs wake up after taking damage, but any damage dealt to them in the next 30 seconds will be enhanced.
  3. 3. A protective spell that blocks a percentage of magical attack damage and makes the caster temporarily immune to mind control effects.
  4. 4. A powerful military charm used primarily during the Faction Wars to force unaffiliated crawlers, NPCs, and even deities to fight for a specific army.
  5. 8. A defensive spell that Donut receives from the Tserendolgor Box.
  6. 9. One of the spells gained from choosing the NecroBard class.
  7. 10. Allows the caster to instantly carve a cylindrical volume out of a surface of their choosing.
  8. 11. An escape spell that sends the group back to a random location they have been within the last hour.
  9. 12. A utility spell that creates two clockwork copies of a crawler's pet or minion.
  10. 14. Donut's first aura ability, automatically healing anyone within range of her.
  11. 15. A rare protection spell that creates a stationary, temporary sphere around the caster's position at time of casting.
  12. 21. Slows or negates fall damage during a fall.
  13. 24. Costs 50 hunter hands to buy at the Butcher's Masquerade Ball.