Across
- 2. These should be open-ended during STEAM experiences.
- 4. Comparing, sorting, measuring, counting, patterning
- 7. A fancy word for tools
- 8. STEAM experiences are __________ directed
- 10. STEAM is an _____________ approach to learning
Down
- 1. Problem-solving, often using trial and error
- 3. Using open-ended questions to nurture a sense of wonder
- 5. Developmentally _____________________ practice
- 6. A child should observe an ______________ reaction
- 9. Using creativity and imagination to communicate
