Technology

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Across
  1. 5. - The art of encoding and decoding information.
  2. 6. of Things (IoT) - Network of connected devices.
  3. 10. Computing - Advanced computing using quantum bits.
  4. 12. Computing - Internet-based computing services.
  5. 13. Interface (UI) - The means through which users interact with a computer.
  6. 14. - Approximately one billion bytes of data.
  7. 17. - Approximately one trillion bytes of data.
  8. 18. - A computer that provides data to other computers.
  9. 19. - Delay before a transfer of data begins.
  10. 20. Reality (VR) - Simulated experiences that can mimic or differ from the real world.
Down
  1. 1. - Software designed to harm computers.
  2. 2. Learning - Systems that learn from data.
  3. 3. - A step-by-step procedure for solving a problem.
  4. 4. Source - Software with source code available to all.
  5. 7. Mining - Discovering patterns in large data sets.
  6. 8. - The capacity of a network to transmit data.
  7. 9. - Temporary storage for frequently accessed data.
  8. 11. - Device that directs internet traffic.
  9. 15. - A security system for protecting networks.
  10. 16. - A set of rules for data communication.