The Design Process

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Across
  1. 2. Someone who uses an object, including software and hardware
  2. 3. Is the repetition of a process in order to generate a sequence of outcomes
  3. 4. An action or occurrence recognized by software. Can be user-generated like a mouse click, or system-generated like running out of memory
  4. 6. An individual functional element of a software item; the ability to do something new, work across multiple platforms, or perform more efficiently
  5. 8. How easy, efficient, and satisfying it is to use a human-made object or device
  6. 9. The visual elements of a program through which a user controls or communicates with the application. Often abbreviated UI
  7. 10. A code that is executed to deal with an event when the event occurs
  8. 11. The person who actually uses a particular product
  9. 12. Part of a program that does not work correctly
Down
  1. 1. To critically evaluate in a detailed and constructive manner
  2. 5. In design, paying attention to a user's feelings and needs when designing a product.
  3. 6. Is information about reactions to a product, a person's performance of a task, etc. which is used as a basis for improvement
  4. 7. A first or early model of a product that allows you to test assumptions before developing a final version.
  5. 8. An iterative design process in which designers focus on the users and their needs in each phase of the design process