The Heroes Journey

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Across
  1. 2. A sudden insight or discovery that changes the hero’s understanding.
  2. 7. A magical or mystical force that helps the hero.
  3. 8. A series of tests, tasks, or challenges that the hero must undergo.
  4. 9. The hero’s acceptance of the challenge to leave the ordinary world.
  5. 11. The hero’s main helper or guide during their journey.
  6. 14. The hero’s emotional or spiritual transformation during the journey.
  7. 15. The final stage, when the hero returns home with newfound wisdom or power.
  8. 16. A character or force that opposes the hero and creates conflict.
  9. 17. The stage where the hero is reborn or transformed, often symbolically.
  10. 19. A test or challenge the hero must face, often involving danger.
  11. 22. The knowledge or boon the hero brings back to their ordinary world.
Down
  1. 1. The object or goal the hero seeks during their adventure.
  2. 3. A helper or magical object that aids the hero during the journey.
  3. 4. The place where the hero begins their journey, often safe and familiar.
  4. 5. The point where the hero leaves the familiar world and enters the unknown.
  5. 6. The initial part of the journey, where the hero leaves their ordinary world.
  6. 10. The dangerous part of the hero’s journey, often a descent into darkness.
  7. 12. When the hero has achieved balance between their old life and their new skills or wisdom.
  8. 13. A reward or gift the hero receives after completing their adventure.
  9. 18. Something that tries to lead the hero away from their path or quest.
  10. 20. The greatest obstacle or crisis the hero faces, also called the "abyss."
  11. 21. The stage where the hero confronts and overcomes their greatest fear or foe.