Unit 1 Review

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Across
  1. 2. a predefined process that turns inputs into outputs; examples: drawingOf, lettering, solidPolygon
  2. 3. written as functionName :: inputType -> outputType; tells the accepted inputs and expected outputs of a function
  3. 4. function that tells the computer to draw something
  4. 6. function that puts one line of text on the output panel
  5. 9. a category of items; examples food, color
  6. 12. function that puts a list of text on the output panel
  7. 13. words that the computer reads; are bolded and a different color; examples program and import
  8. 15. keeps code organized and computer does not read; has two dashes and a space before
  9. 17. commas, parenthesis, brackets used in code
  10. 19. a specific comment that tells what the program will do and the writer; always lines 1 and 2
  11. 20. used to put around lists in codeWorld
Down
  1. 1. has an equals sign; left of equal sign is head and right of equal sign is body
  2. 5. the result of input being put through a function
  3. 6. a collection of objects of the same type
  4. 7. keyword that tells computer to bring in a library
  5. 8. function that paints pictures in CodeWorld
  6. 10. keyword that the computer executes first; goes on last line of code
  7. 11. to fix errors in code
  8. 14. data used in a function to get an output
  9. 16. Miss LeJeune's favorite monster flavor
  10. 18. an expression within an expression