unit4: online goods and services

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Across
  1. 1. customers can access their accounts, manage finances
  2. 3. any service or functionality that is provided over the internet, called ______services
  3. 7. Facility housing for data processing, storing, sharing.
  4. 8. issue, risk, or threat related to the protection of assets, information with the use of online platforms
  5. 10. digital entertainment related to video games, called ______sites
  6. 11. data or knowledge that has been organized, processed, or presented in a meaningful context
  7. 14. Examples computers, smartphones, tablets, digital cameras
Down
  1. 1. reserving or scheduling a service, product, or appointment through a website or online platform, called ______systems
  2. 2. the buying and selling of goods, services, and financial assets on a global scale, called global ______
  3. 4. a message or alert that informs someone about an event, update, or status change
  4. 5. permanent or stored cookies, are small text files that are stored on a user's device, called ______cookies
  5. 6. Temporary Storage, They are stored in the browser's memory and are deleted when the user closes the browser, called ______cookies
  6. 9. is consist of image, description, price, ratings etc., called product_______
  7. 12. social networking platform. Founded in 2004 by Mark Zuckerberg
  8. 13. an evaluation or critique of something, typically a product, service, performance, or piece of content, based on personal experience