VEX IQ BASEBOT - Part 2

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Across
  1. 1. – The speed at which the robot moves
  2. 3. Angle – The degree of rotation the robot makes
  3. 7. – A command that repeats actions a fixed number of times
  4. 8. – A trigger that causes the robot to do something
  5. 9. – An instruction for the robot to follow
Down
  1. 2. – A logical rule or situation checked in code
  2. 4. Coding – A visual form of programming using blocks
  3. 5. – A block that repeats a set of commands
  4. 6. – Planning code using plain
  5. 7. – Pauses until a condition is true