Video Games

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Across
  1. 2. Sony’s answer to vibration feedback
  2. 4. Fix after launch
  3. 7. Progress stopper
  4. 10. When the controller rests
  5. 11. Gameplay’s unskippable cousin
  6. 14. Progress with a memory
  7. 17. Confirm in most of the world
  8. 19. you did everything
  9. 21. Return after failure
Down
  1. 1. Mercy with limits
  2. 3. Smoothness measured in seconds
  3. 5. Feeling the game without looking
  4. 6. Where tips live and patience dies
  5. 8. Place to freeze time before disaster
  6. 9. Someone important only to the plot
  7. 12. Voluntary suffering
  8. 13. Come back after a fatal mistake
  9. 15. Repetition mistaken for progress
  10. 16. Controller that fights back
  11. 18. Digital bragging right
  12. 20. Delay between thought and action