Across
- 4. Block A block in MakeCode that runs continuously in a loop and never stops.
- 7. The process of finding and fixing errors in a program so that it works correctly as expected.
- 8. Identifying similarities, trends, or repeating elements in a problem.
- 10. The set of rules that defines how programming instructions must be written and structured for a computer to understand them.
- 11. A problem-solving approach that uses decomposition, abstraction, pattern recognition, and algorithms.
- 12. Breaking a large, complex problem into smaller, more manageable parts.
Down
- 1. The process of arranging instructions or actions in a specific order so they are executed one after another.
- 2. The process of writing instructions that tell a computer or device what to do.
- 3. A named container in a program that stores data which can be used and changed while the program runs.
- 5. Focusing on the important information and ignoring unnecessary details.
- 6. A precise, step-by-step set of instructions designed to solve a problem or complete a task.
- 9. Block A block in MakeCode that runs once when the micro:bit is powered on or reset.
